Member for+ 1 years

Last update: 31 Oct 2019

Contact - VisualLight Co.,Ltd

203, 2F, 28, Jungang-ro, Jung-gu
Daejeon 34944

South Korea

Latest products added

A notorious gang, the pig brothers invade the New World, destroying forests and building house.<br />
Wolf, the guardia

Wolf & Pig

A very loud and strange low frequency sound was detected in a hydrophone installed by marine scientists.<br />
After a

Underwater Abyss Survival VR

There is nowhere to run... and nowhere to hide as zombies climb up the walls hoping to satisfy their appetite for brains

VR GAME

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Legal information - VisualLight Co.,Ltd

Nature Secondary establishment : Registered Office
Year established 2016
Activity
Co.Registration No 330-88-00345
No employees (address) 12 Employees
No employees 12 Employees
Kompass ID? KR123201
Kompass member for + 1 years
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Presentation - VisualLight Co.,Ltd

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News -  VisualLight Co.,Ltd

Previous news
  • Sep 18 2019
    Participate in an event

    Visuallight 'Thrwo Anything' Tokyo Game Show 2019 Sony Play Station ®Booth Demonstration

    Date: 

    'Throw Anything' was requested by Sony Interactive Entertainment to display items such as Dongdaemun Design Plaza, Kyoto Bit Summit and PS Matsuri TokYO.  
    'Throw Anything' was operated by employees of Sony Interactive Entertainment at the PS VR corner booth and received very high response from field users by demonstrating the latest version dedicated to the PlayStation
  • Sep 16 2019
    Press release

    Visuallight, Investing in the Global VR Market.

    Date: 

    Visual Light has been actively exploring the global market by participating in overseas game exhibitions such as GameScom and Tokyo Game Show this year and setting up booths. Among them, it is planning to increase its influence by releasing PS VR version.
    To that end, the company also took steps with Sony Interactive Entertainment's corporations, including Japan, the U.S. and Europe It has been reviewed in Asia and North America and plans to launch it in the global market to complete its deliberations in Europe and Japan.
  • Sep 1 2019
    Participate in an event

    Which game company participated in 'KVRF 2019'?

    Date: 

    Visual Light also introduced the PlayStation VR version of the "Throw Anything" by participating in a booth at the Daejeon Information and Culture Industry Promotion Agency. "Throw Anything" is an action-defence game in which a PC version was released earlier via Steam and Vibport, beating zombies who climb up the wall from an isolated space by throwing everything around them.
  • Nov 14 2018
    Press release

    MOU with SCORNE ENTERTAINMENT

    Date: 

    Visual Lite of Daejeon (CEO Sung Sung-keun) announced MOU with SCORNE ENTERTAINMENT that commercialized VR gun shooting game for the first time in G-STAR B2B and B2C event held from 15th to 18th.

    VisualLight is taking steps to export its contents to domestic and overseas markets through its own developed VR game. Since opening to the global game distribution platform steam in February of this year, it has entered into the global market by concluding supply agreement with North America in June and with MOU with Netherlands publisher Utomik in October.

    Founded in 2011, VisualLight is a company that grows into a world-class game company by combining accumulated technologies such as VR, AR, and motion recognition with unique characters and innovative game planning. Throw Anything ', which was selected and developed as a representative work by Daejeon Information Culture Industry Promotion Agency' 2017 next generation game production support project ', is producing various platforms and games such as PC, console, mobile, VA and AR games. have.

    ◇ 100% interactive VR game, Throw Ani Xing

    Throw Ani Singing was recognized for being the final candidate of the Busan Indie Connect Festival and the BEST XR TOP3 of the Made with Unity Korea Awards 2018. The game has a story to survive by throwing small items, furniture, and people around to chase zombies to the user. It is estimated that it has elements to enter the world, with attractive graphics, realistic gameplay, and materials with global consensus.

    Based on this experience, Visual Lite is making a leap to becoming a company that will bring the Korean Wave of VR games in the future. Daejeon Metropolitan City and Daejeon Information Culture Industry Promotion Agency have selected Visual Light as a promising culture (CT) and information communication (ICT) company from the end of September to the end of April next year to expand the export market of visual light. As part of the activation ecosystem building project, the company is providing global marketing support.

    On the other hand, Visual Light will participate in the 2018 DICA FAIR, which will be held on both the 28th and 29th, and will participate in the science and culture industry in Daejeon National Museum on December 21-22.
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Sungkeun Jung

CEO - Chief Executive Officer

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